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Design Patterns in Java Training Course

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(3 days)

Design Patterns in Java Training Summary

Through hands-on laboratory and focused class discussions, participants master essential skills by exploring, experimenting, and solving problems by using Design Patterns. Each student receives a handbook consisting of detailed and carefully crafted, modular guides that provide step-by-step instructions, command summaries, and essential diagrams and practical examples of using Patterns in Java applications.

Design Patterns in Java Training Objectives

By the end of this course the participant will be able to:

  • Explain why Design Patterns are needed and use the following Design Patterns in the process of Software Development:
  • Abstract Design Pattern
  • Singleton Design Pattern
  • Composite Design Pattern
  • Interpreter Design Pattern
  • Visitor Design Pattern
  • Bridge Design Pattern
  • Façade Design Pattern

Audience for Design Patterns in Java Training

This course will benefit analysts and class designers as well as programmers and testers.

Design Patterns in Java Training Prerequisites

The students should be familiar with Object-Oriented Analysis and Design and the UML notation.

The students should also be proficient with the Java programming language.

Design Patterns in Java Training Outline

  • Introduction to Design Patterns
  • Singleton Design Pattern
  • Composite Design Pattern
  • Abstract Design Pattern
  • Interpreter Design Pattern
  • Visitor Design Pattern
  • Bridge Design Pattern
  • Façade Design Pattern


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